Versus-Airlines
Rebirth Champions: Ultimate
Script work for Versus-Airlines's Rebirth Champions: Ultimate (RCU) release.
Context
Rebirth Champions: Ultimate is a clicker game built around rebirths, pets, upgrades and limited-time events. I wrote the Versus-Airlines script for it and kept it updated through several events, including a summer event and a bee hive event.
My contribution
Script work for Versus-Airlines.
Technical approach
The enhanced build connects core, pet, dungeon, mining, fishing and bee-hive controls to local action helpers and timed or managed workers. It reads game state to choose rebirth amounts, purchases and quest steps. Bee-hive functionality is included in this build, while summer callbacks are stored in an inactive archive. Session summaries use observed local events and game-data snapshots.
- Managed task loops
- Session summary
- Auto rejoin
Features
Core progression
- Auto click
- Auto rebirth with selected/max-unlocked amount and delay
- Buy selected upgrades and skill categories
- Map-unlock quests
Eggs and pets
- Selected egg hatching with amount and lucky-egg options
- Hide hatch animation
- Index variants across selected eggs
- Equip best pets and craft selected pets
Resource progression
- Tree cutting, best axe and axe upgrades
- Buy, upgrade and claim selected farms
Dungeon
- Auto join selected dungeon mode
- Critical taps and powerup pickup
- Best dungeon pets
- Selected dungeon shop purchases and upgrades
Mining and fishing
- Mine selected ores with optional teleport
- Upgrade/equip pickaxe, run miner quests and process ores
- Buy mine upgrades and underground market items
- Unlock/set fishing bays, auto fish and upgrade/equip rods
- Buy fishing upgrades and sell selected fish rarities
Bee hive — supplied build
- Collect honey with adjustable delay
- Open selected capsules
- Buy hive upgrades
- Equip best bees and craft selected bee types
- Claim Beedex rewards
- Buy honey shop and merchant items
Rewards and session
- Claim playtime, index and chest rewards
- Pet-hatch rarity webhook
- Selectable session-stat summaries with manual or interval sending
Server
- Delayed public-server rejoin
- Private-server rejoin using supplied server identifier
About the evidence
Reviewed the enhanced build, including its bee-hive controls. Summer callbacks are in an inactive archive and are not listed as current features. Session summaries reflect observed local events and data. These lists follow implemented callbacks, not menu labels alone. The scripts were not executed or tested in a live game; game/API changes and server acceptance remain unverified.